Knights : An annoying class in pvp.
Team Matches :Though (in my experience) easily destroyed in team matches. Sneak up on them in team matches and blizzard/ ball lightning them. I prefer using blizzard first in team matches, as it freezes multiple opponents. After the knight recovers, RUN. Then find him combo-ing a team mate again and repeat. Add in the Magic Missile if you want.
1v1: If you can avoid it, don’t 1v1 a knight. Their stun lock starts off with Sword Dance, a very fast skill which is hard to evade. Their revenge is easily negated using slow heal, but impervion will allow them to run through Ball lightning unharmed. And their shoulder tackle makes an annoying noise which reminds me of a cat in agony.
Gladiators
Team Matches: Annoying AoE stun. Can catch you unawares. If you see a glad charging up their stumblebum, BALL LIGHTNING,Dragonica gold blizzard or RUN. When you see them in their storm blade sneak in a ball lightning underneath, a blizzard and then a magic missile. Their Bro skills are fast and annoying, so if you have a chance, try to aerial recovery away.
Single Matches: err.. Battle mages aren’t that strong at 1v1ing a Glad. Their skills can chain. My advice is to run and spam ball lightning and slow heal.
Hunters: Wolf Rush.
Team Matches: Hunters with a CRITICAL damage build are really annoying to fight, yet they can be combated in team matches. Don’t get in front of hunters, their Wolf Rush is instant and annoying. I noticed they have an infinite combo, but most hunters don’t really seem to know this, so I won’t reveal it for now. Their standard combo is Wolf Rush > AAS > Arrow shower > run up to opponent >Wolf Rush…Cheap Dragonica gold This combo normally wont work if you roll away from AAS and don’t stay in line with the hunter. When you see them coming up to you, immediately cast Ball lightning and jump away. Then combo them. When you see them aasing a teammate, many hunters are slow to realise they are doomed from blizzard. Blizzard them.
Single Matches: Avoid. Wolf rush is annoying when there’s no one to save you.
Rangers: Gatling Rush.
Team Matches: Again, sneak up on them while they are using AAS or gatling. Don’t get caught in their gatling, it immobilises you and shaves off Hp FAST.
Single Matches: Again, avoid.
Acolytes: AHA, A HEALING CLASS.
Team Matches: Avoid getting in front of them as well as you can. Their two skills Frog and Flasher are both instant and getting flashed by an old man will result in a long row of damage digits. When they are damaging a team mate try to freeze them, buy dragonica gold though this is an imprecise art. Not quite sure how to combo them to death.
Single Matches: If you’re feeling arrogant or brave you can try a single match. Basically run around as much as you can and try to use the ground lock on them. Don’t let them run away.
Battlemages
Team Matches: A pain in team matches, as you should know. Basically, just avoid all Ice and Electric that you see. Sneak up on them.
Single Matches: Battlemages don’t tend to 1v1 each other, lol.
Assasins:
Team Matches: Annoying is the way they shadow walk. Their Swift attack knocks you down. If you see a sin heading towards you after Swift Attack, roll away as their daggers usually follow. Sneak up on them when they are aerial frenzying, by casting an ball just as they fall. Then combo.
Single Matches: Usually not a good idea.
Jesters:
Team Matches: My pvp partner is a jester, and I think jester and bm is one of the best team combos ;D The main idea in fighting a jester is to stay far away from their AoE attacks. When you see a rocket punch heading your way, jump up. When you see them comboing a team mate, start off with blizzard and then ball lightning. Magic missile should then finish them off.
Single Matches: Instant Death to the BM.
Jester + Battlemage PvP:
This is a rough general guide that may not apply to ALL opponents. Will be updated in future.
Combos
1.The jester buffs, then burrows at base. Battlemage buffs and waits for opponents to arrive. Opponents arrive and start attacking battlemage. Jester pops out at the opportune moment and starts to combo. Battlemage recovers and casts blizzard, energy ball, and magic missile.
2.Buff quickly, or not at all and rush to opponent's base. Try to catch all of them at the same time. If this fails, Jester runs a bit, suddenly turns back and combo. Battlemage freezes with blizzard to ensure they are trapped. Cast all skills.
3.After buffing, circle the middle of the map. Either wait till your teammate is caught, then attack the attacker, or catch the opponent first. Once your teammate has got someone, help them combo but try not to KS deliberately.