AION death penalty Xiangjie system (06/28/2010)

Game set with the death penalty (the only that was strange to kill): 1. Death experience will be lost, out of the experience was about 3% of the current escalation of experience, including permanent loss of 1%, 2% can be redeemed, the loss experience can be shown in the experience. 2% could point to revival of the NPC next to the redemption money, the money spent was about 2% to 20% of the experience so we pay attention to the early death to not matter, but later died, were hundreds of thousands out of hundreds of thousands of You can not go back to spend money to buy it. Death experience can be accumulated, meaning that no matter how many times you die, how much experience was lost can be displayed and can be redeemed, and redemption of experience until you also have to upgrade skills, experience generally experience the first redemption want more money, for example, died after the experience with redemption 5W need gold 1W, but you do not have redemption, the second die attached for the first time lost a total of 10W experience, but when you go to the resurrection probably about as long as the 1W3 found gold. 2. Death after the resurrection there will be one minute of weak states, experience the redemption money, the state also disappears. 3. Games are sold in grocer resurrection stone (long white diamond shape), the price is probably around 1800 gold coins, each person can carry, resurrection dead people, but there are three minutes after the resurrection of weak state, the experience of loss is not redemption, resurrection point to the NPC to be redeemed. 4. Game also can be self-resurrection of the stone, the shape of the resurrection of white stones with the same, but the color is blue, the basic task is to do, and if not buy. 5. Be cured magnitude career resurrection, and the experience of loss can not be returned, redeemed only through the resurrection point NPC 6. Was killed by hostile player without penalty points will fall into the abyss